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0.7.0

Gameplay polish / Visual polish / Story / Audio

Save/Load

  • Achievements: List of achievements the player has unlocked.

  • Multiple Save Slots: Consider allowing multiple save slots for different playthroughs. You can manage this by saving multiple files, such as save1.dat, save2.dat, etc.

  • Backup System: Regularly create backup saves to prevent data loss.

  • Create an achievement manager that checks for achievement conditions. When an achievement is unlocked, update the save data.

  • To prevent tampering, encrypt all save data. We will unlock relevant data for mod people later.

  • Explore Cloud Saves

  • Try tampering with save files to ensure encryption works.

UI/UX:

  • Ensure there's feedback to the player when the game saves.

  • Add autosaving at regular intervals and displaying an icon to inform the player.

  • Create intuitive menus for save/load operations.

  • Add visual effect for a souls like particle that takes your cumulative XP for the turn and flies to your XP bar to make it flash and grow